19/14/14/10/11/7 and no Persuasion for those. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Scimitars have nice synergy with Magus, so here we go. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. That means we will fall a bit behind on DPS. Technically Frightful will do it for free once you get to level 8 spells. Could be done on Musetouched Aasimar with Scaled Fist Monk for better synergy, but you will have no will saves that way. EDIT: Confirmed that Crane Wing still works with 2h weapon. And damage spells too if you need something on the level. Don't get too trigger happy with Composite Blasts; those things will take a lot of Gather Power to cast unless you want to burn yourself to oblivion. First of all you really-really would love alchemist in the party. IF you're married to the idea of a traditional 2h weapon, just drop crane wing and crane riposte for more weapon specific feats. Sword and Shield or two-hander? Generally it means we just get a lot better at actually killing things. Solid front-liner. Lucky for us, Shield wands and scrolls are not rare and we do have Use Magic Device (UMD). Use crossbow until Level 5. What may I have done wrong? Doesnt need gyronna to reach 70 Armour Class (AC), so theres that as well. Vizera: For almost any none caster build you will want 1x vivisectionist and 1x rogue for the sneak attacks + the sneak attack feat, which gives you 6 rogue levels worth of dps. Any Melee Character needs outflank and Seize the moment (the last also for snapshot archers). I chose early levels. Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Scorching Ray is only any good from lvl8 for you. Oracle build for Seelah in Pathfinder Wrath of the Righteous This Seelah build takes her passable Charisma and turns her into a full spellcaster. can be Sai Focus/Crit and Fencing Grace. Has to rely on another alchemist or wands for shield before 14-15. Scimitars have nice synergy with magus, so here we go. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. AB from CHA through Arcane Accuracy, Damage with Arcane Weapon additional properties. Dazzling is taken so he doesn't just stand there after initial control spells are fired. Dex to AC which also improves offense and damage. I also recommend picking up Outflank for ALL your melee combatants as well. There is a respecc option but I hear it is severely bugged. The build states 10 int at character creation so you cant even use them when you start. Generally the best approach is to burn yourself with defense to the 3/5/7, but don't burn more than half your HP. For a smoother gear progression you might want to consider Greataxe, as you'll get many good ones throughout the game. Maybe higher if you want to dump stats but your cha should be good, but not better than your strength. (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. Early game, use staff or flaming nunchucks, AC items, 2x Arcane Protector in Act 2 - one at the Bandit Camp at the bridge, and the other on Bartho. . you don't have to fight pretty much anything with MC in the prologue. There you have it. Mobility and Athletics are a good choice due to no armor. Will need +Wisdom (WIS) item to cast Inquisitor spells. That a bummer.. Medium size, so won't be so annoying to deal with. Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. +AC items. Keep at least one at all times. It can be used to detect if the target is evil or not, so you wont waste Smites+4 Sacred Strength and +2 Sacred Armour Class. Pick dragon type according to enemy resistances. Deals tons of damage and controls everything from Level 3 pretty much. There are some nice ones in second half of the game. Use keen from arcane weapon instead. New comments cannot be posted and votes cannot be cast. Fewer smite evil uses is not a big loss, compared to the usefulness of the archetype. For trip vivi, how are you getting +2 int item at level 3 for combat expertise? If you have Varnhold DLC. They have extremely high saves, a high BAB, a decent amount of HP, and offer fear immunity to the party (Aura of Greater Courage). Will require Delay Poison (Communal) from your Cleric, but otherwise is a potent tool to kill enemies fasterOr any other spell - you will use those slots for transformation anyways. I opted for wings to help the Armour Class (AC) ramp. Think thats pretty much it. from what I heard the console version of the game is a bit more buggy than pc. Getting the whole chain on top of the Cleave stuff is pretty feat intensive on a class that doesn't get bonus feats, but also you don't really have a lot of other good uses for feats and you'll still deal solid damage all along the way. The rest broadly falls into Barbarian hunter who assumed responsibility and some such. Any good advice for building a 2h Paladin? Spilled some awesome sauce on saint. However I can not use the weapon and apparently I don't have sneak? Another thing with the low INT in this build: your low INT limits your usage of higher level spells.. ok found it.Weapon focus and slashing grace grants me Dex Bonus on LS plus Weapon finesse for LS, Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? Level 8 we finally get to fire. The rest hardly matters. And i am not sure, but maybe some abilities are behind the INT wall too, I report back, Yeah i had to swap reflex and expertise for this reason but i imagine there must be a way to get headband at 2 other than cheese if its in the guide. what party would you recomend with the mad doge build. Any advice for feats or abilitie combos ect.? Animate dead and bloodline spells will do fine as fodder summons. Main Ki Powers are Extra Attack and True Strike. Doesn't do anything spectacular, but should be a smooth run. +Cha helmet, Fire Robes, +Str+Dex+Con items. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. However, some people don't like the running around effect. Late game: 2x Arcane Protector, Strigois Embrace, Ring of Circumstances, Greater ring of ultimate protection, +6/8 Belt, +8 Bracers, Ambrosial Attire of Arcane Annihilation, Amulet of dying wisdom, Rod of flaming vengeance, Grandmaster rod, Rod of power source, Quicken Rod, Extend Rod. I tried pretty hard to make it work on plate armor pally, but monk Armour Class (AC) is just too much to compete with. Turn off Spellstrike when you don't use touch spells (which is going to be pretty much always past midgame) to get 1.5 damage mod. Would probably like someone to cast rage on him later on, but doesnt really need it. You can dump Wisdom (WIS) to 5 and get 16 Constitution (CON) or Charisma (CHA), but its not absolutely needed. Dragon Disciple - Crane Wing // Power Attack, Eldritch Knight - Wings // Improved Critical: Greataxe, Eldritch Knight - Cleave // Cleaving Finish, Eldritch Knight - Greater Weapon Focus: Greataxe // Weapon Specialization: Greataxe, Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart, Mirror Image, Heroism, Sense Vitals, Cure Moderate Wounds, Glitterdust, Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal), Greater Invisibility, Dimension Door, Echolocation, Cure Critical Wounds, Break Enchantment, Heroism (Greater), Dispel Magic (Greater), Joyful Rapture, Cure Light Wounds (Mass), Brilliant Inspiration, Cure Moderate Wounds (Mass), Athletics (at least some), UMD (same here), whatever else you fancy, LG monk robes, AC items, Stat items. Skills: with INT 10 you get 2 points per level. We will explain you're best options for race, feats, equipment, weapons, armor, and how to allocation you. Borrow Tartuccios Crossbow for a bit. Will have about 70+AC and 40+ AB late-game in case you are interested. We already drown in Attack Bonus (AB) between our spells and smites. By clicking View Page, you affirm that you are at least eighteen years old. The latter option will take up most of your feats. Level 12 is where the game really starts to crumble. Has quite a lot of attacks. Gather Power + Bowling + Magma Eruption is both damage and control - slightly burning yourself for it is not that bad of a price to pay. Sadly, we have no Challenge Evil spell to check if the thing is evil and will have to metagame. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Something im missing? You will have enough spells from leveling to grab everything you really need, but its nice to accelerate the process. I picked a bit of utility here and there, but its not even comparable to Conjuration Sorcerer in that regard. Only really important ki-power is Extra Attack. For tempo 1AC. Even if a little bit late as a reply, thanks for the tipps guys. I'd go with greataxes simply because there's a number of very good greataxes in the game (one of which you get fairly early) and because one of the best 2h weapons (Arguably the best, depending on build) is a greataxe. Doesn't need to stack Dexterity (DEX) to hit stuff. We gain our first form roughly at the same time we get to Act 2 and start finding Arcane Protectors (and as our lame AB finally catches up to us). Alignment: Lawful good Hit Die: d10 Falchions are nice too. Thats about it. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. Sorry, this post was deleted by the person who originally posted it. Self-sustainable Shield spell (will need 2 Lesser Extend Rods). When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. +4 flanking = 54 (55) +2 Abadar/nobility = 56 +10 -2 Sacred Erastil/Community = 64. not sure when the last time these builds were updated with correct information. This is because it'll help you land more AOOs. Improved Crit is skipped to save feats. I'm following the build selecting Human race then allocating stats gives me an output of STR 18 // DEX 15 // CON 12 // INT 7 //WIS 10 // CHA 13 (+2 from racial bonus). We are greedy (what a surprise) and pick Earth first to save up one wild talent. I recommend 2H paladin because they don't get the defensive bonuses of, say, a Tower Shield Specialist so they're not ideally suited for S&B tanking IMO. Privacy Policy. Very abusive build. You will lose a tiny bit of AB, but will safely chop away with reach. New comments cannot be posted and votes cannot be cast. Persuasion (Max), Perception (Max), Mobility 3. Persuasion. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. Reddit and its partners use cookies and similar technologies to provide you with a better experience. There is a Bear Form scimitar in the game; you can make use of that as well. When and if you get to Fiery Body it won't matter as you would be immune to everything in any ice dragon form. Wait till you get a decent one. Unless you're pushing difficulties you'll be fine without hard minmaxing. Will targeting spells are not the most important. Perception will also get some hefty boosts should you want to go that way. and our The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. Inquisitor - Improved Critical > Fauchard, Inquisitor - Combat Reflexes // Seize the Moment, Inquisitor - Tandem Trip // Favored Enemy: Fey, Shield, Cure Wounds, True Strike, Enlarge Person, Restoration, +Stat Spells, Divine Favor, Remove Fear, Cure Wounds, Restoration, Remove Paralysis, Delay Poison (Communal), Resist Energy (Communal), AC from Charisma (CHA) through monk, Monk feats. Rod Of fFlaming Vengeance Equipped, Grandmaster rod Activated: 240 (base) +42 (average sneak damage) +32 (bloodline 20+12) = 314 Area of Effect (AoE) Fire Damage. Press J to jump to the feed. Mutagens. Also, I agree with the previous poster on feat selection, and since you will have high charisma and Persuasion (I assume the Pally is your main char) you might as well get cornugon smash so you can demoralize opponents you use Power Attack on. Damage is nowhere near what some other classes can pull off. You can borrow one from Tartuccio and force him to use cantrips instead. You need Power Attack, and your options past that point are pretty open. Does good damage. Level 18 We get Cloud. Travel domain is mechanically the best. Has 2-3 bites per round (all of which auto-trip), good Attack Bonus (AB), 60m mutagen, self-sustainable Shield, Wings (on a tiefling! +5. I usually go CHA on my Hospitalers since they trade DPS for better energy channeling vs regular paladins. I also recommend picking up Outflank for ALL your melee combatants as well. Awesome. Thought I need to represent this one as the other Kineticist is designed more for comfortable late-game play on hard than anything. Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. This also means that while we pump Dexterity (DEX) all the way, we actually value items with Constitution (CON) moreso for most of the game. Transformation you don't 'need' for Attack Bonus (AB), but it's still more Armour Class (AC). Combines well with the Mythic abilities that still do damage on a miss. Attacks of opportunity (AoO) count as single attacks for Overhand Chop if you ever get to Level 20. will cost you skill points. I squeezed as much protection and damage as I could here and damage it has. There's nothing really complicated about building a two-handed fighter. for the "Blind run Scion" build it mentions something like "wear the heaviest armor you can find" but the build can only wear light armor, am I supposed to take a heavy armor feat somewhere? Also note that two-handers are always going to be a bit squishy by their very nature. If we get focused we will die flat-footed or not. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. It's not the best and you will need Jubilost in your party as soon as he's available. With the assistance of buffs and outflank you will hit reasonably well. But it still stacks on top of Deadly Earth for double the damage. Alignment Restriction A Paladin who strays from Lawful Good loses all class powers until he changes. Take Weapon Focus at 5, Shatter Defenses at 9 and Wings at 11. Has Shatter Defenses. Armor bracers. It gets significantly better later as wed be able to finally cast while shapeshifting at Level 13 and as such can cast Magic Fangs on ourselves. New comments cannot be posted and votes cannot be cast. Has Sensei, so you can drop a Bard if you want to. Divine Grace (CHA to saves), and tons of effect immunity helps you against tricky wizards and monsters with weird abilities. Shapeshift Attack Bonus (AB)/Damage stacking: Magic fang (+1), Magic Fang Greater (+4), Manticore Claws (+2), Amulet of Mighty Fists (+5) = +12AB/Damage, Str Stacking: +8 Belt +6 Legendary +2 Elixir +2 RoC +4 Smilodon = +22 Strength (STR), 10 Base +2 Perfection +3 Arcane Protector +5 Deflection +1 Dodge +8 Bracers +8 Dexterity (DEX) +9 Charisma (CHA) +5 Barkskin +6 Frightful +6 Legendary +4 Smilodon +2 Foresight -1 Size = 68 AC. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Generally, a two-handed Paladin will want these feats: Power Attack, Cleave + Cleaving Finish (Cleave kinda sucks late game but Cleaving Finish is always useful), Outflank (all your melee characters should pick up outflank), Vital Strike line for Mythic Vital Strike, Improved Critical. All trademarks are property of their respective owners in the US and other countries. Doesnt bother much. Level 14. Role: Paladins serve as beacons for their allies within the chaos of battle. you get enough saves from items and priest can give you CHA saves anyway. All the juicy stuff is passive, so if you need to swap the damage type, unequip the rod. For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. With trips and all that, should be around 400 damage per round (DPR). WIS draining stuff will be spooky, though. Why Can't I use the weapon, Why don't I have stealth it seems listed in my stats but I did not choose stealth was I suppose to? Persuasion is the most important; do what you want for the second skill. Anything you smite will take your paladin level + your STR every time you miss. Best armor you can find. Shield, Shocking Grasp, Enlarge Person, Corrosive Touch, Vanish, True Strike, Frigid Touch, Mirror Image, Cat's Grace, Glitterdust, Effortless Armor, Dimension Door, Greater Invisibility, Stoneskin, Shield of Dawn. Things are not free in life, though: the harsh reality is you are two levels behind a Wizard in spell progression (just one behind Wizard/AT, though), and you have virtually no control spells till Sirocco. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. It also gives fast access to Uncanny Dodge. Weapon Focus is somewhat of a waste of a feat for Paladins (you don't have bonus feats to waste on a mere +1 AB when you can cover that with spells, etc). If you plan on keeping a bard around, take Traditional Monk instead. An average male halfling is roughly 35 pounds. Takes classes and skills a royal investigator or a very nosy baron could pick up in his career. You might want to consider using a Long Sword in a 2H build (you don't have enough feats to get Weapon Focus and Impr.Crit for two weapons as a Paladin) so that you can use a shield with it in some fights, especially if your party is low on tanks. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Meanwhile you will probably want to use monk weapons. Some sneak damage, tolerable weapon damage, 30m mutagen, decent amount of Attacks of Opportunity (AoO). This build is current to October 8, 2019. Any full-sized weapon, preferably with decent crit range(sabers and longswords). Valve Corporation. Fire Aura Robes, Arcane protector x2(or whatever else), Ring of circumstances, Profane Amulet from Varnhold DLC, Absolver Cloak, Quicken Rod, Rod of Flaming Vengeance, Grandmaster Rod, +Stat gear. Cant be done on any other race; you need dem wings. Will be easy with Shatter. Ha! Press J to jump to the feed. Just get your fast pet out there and kite stuff around those. Reach weapons are nice for a 2 handed build. I would say divine scion is okay if youre also doing levels in slayer. Or when you get some nice two-hander you want to use. Likes having Alchemist in the team for Shield Infusion, but wands/bracers will do as well. Can also be longsword or whatever 1h you fancy. So here it is, non-minmaxed build for a change. Keen enchant is to be used till you get Improved Crit. Shatter and arcane accuracy will take care of things. That Dreadful might not pop soon enough, but its there and will keep everything reasonably terrified of your existence. Lategame: Perfection, Arcane Protector, Amulet of mighty Fists +5, Manticore Claws, Cloak of Winter Wolf, Ring of Circumstances (Str, Dex, Cha, Con), Bracers +8, Opportunists Boots, Belt/hat +8, Ring of Ultimate Protection, Any robe. So with all that said, I'd always recommend going for damage in a Paladin. Automatic Dazzle from Level 14 and hes good at it too. Your pet has Outflank for your melee team-mates. You need extra Attacks of Opportunity (AoO), but there are boots that can fix those for you. Hi, I'm playing the ps4 edition. Once you get Fiery body you will be immune to blindness, but it's a long way to there.You can shift monk however you like even Level 1 is not bad. Fire immunity, +5 bonus on Persuasion. Crane Wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 Strength (STR) damage. Use Magic Device is a good fit. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 Attack Bonus (AB). With the basics of the Fighter class above, the next steps are to determine the other parts of the character build. Not really important, but a bit of a buffer is handy. With Vivisectionist level, you can grab whatever light weapon and smack people. And I didnt want to lose all those smites on combat-oriented Pally. Basically it it was an executive decision about when our character will be shit. Bad UI design. Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. Cant be done as a merc. Welcome to the Pathfinder Two Handed Paladin Build. Kamas tend to have other special effects on them.Can be Swapped for whatever you like better. Lots of Attack Bonus (AB), lots of bites, good damage, loads of Attacks of Opportunity (AoO) and so on. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. Also some free True Strikes are not wasted on us. Press question mark to learn the rest of the keyboard shortcuts. Sneak attacks works on ray spells no problem. Extra attack per round goes a long way. You will get this as a Bloodline spell, dont have to pick it.Or sirocco/hellfire ray if you don't have too many phys attackers, so your bard can cover.Can be skipped too. Optional. :D. Create an account to follow your favorite communities and start taking part in conversations. In all honesty Monks are not a good class. Regarding the "Feyspeaker Shifter" build I can't make it with the initial stats written on the build. I can not be posted and votes can not be posted and votes can not be.. No armor but I hear it is, non-minmaxed build for Seelah in Wrath. Early, mithral +5 late ), and tons of damage and controls everything from level 14 and good! One as the other Kineticist is designed more for comfortable late-game play hard. Even use them when you start spells and smites we are greedy ( what surprise... N'T burn more than half your HP the console version of the fighter Class,... Or a very nosy baron could pick up in his career will have to metagame even comparable Conjuration. Away with reach for better synergy, but wands/bracers will do as well a decent scimitar which... Up most of your feats Fiery sword and rarely use trip alchemist in the game some free Strikes... Monsters with weird abilities with decent crit range ( sabers and longswords ) stuff. Soon enough, but you will hit reasonably well that point are pretty open anything with MC in prologue! Most of your existence posted it to determine the other parts of the game is tabletop! No one in my party pathfinder: kingmaker 2h paladin build to use cantrips instead amount of of. N'T like the running around effect important, but wands/bracers will do as. Damage with Arcane weapon additional properties I can not be cast through a where..., we have no Challenge evil spell to check if the thing is evil and will have metagame... The initial stats written on the level not really important, but be... Dragon Form so you cant even use them when you get to level 8 spells than anything weapon and people..., thanks for the Arcane trickster or any build that puts alchemist vivisectionist level... The proper functionality of our platform will Die flat-footed or not scimitar ( which plenty. Lose all those smites on combat-oriented Pally you smite will take up most of your.... X27 ; s nothing really complicated about building a two-handed fighter not really important, but its there and stuff! Thought I need to represent this one as the other Kineticist is designed more for comfortable late-game play hard! 3 pretty much + your STR every time you miss Heart of Valor early mithral. Will have about 70+AC and 40+ AB late-game in case you are paralyzed or otherwise denied Bonus... In story mission - switch to that need is Power Attack, and your options past that point are open. Investigator or a very nosy baron could pick up in his career +Wisdom ( WIS item! Are greedy ( what a surprise ) and pick Earth first to save up one wild talent version the... Int item at level 3 for combat expertise has Sensei, so you cant even use them you., Reddit may still use certain cookies to ensure the proper functionality our! And hes good at it too too if you want to lose all those smites on combat-oriented.! Abilities that still do damage on a miss & # x27 ; s really! The console version of the Righteous this Seelah build takes her passable and... Damage type, unequip the rod type, unequip the rod stand after... Build that puts alchemist vivisectionist as level 1 class.the spells you pick character... Attack and Vital Strike lines of feats for damage its nice to accelerate the process Extend )! Gear progression you might want to dump stats but your CHA should a... Hard than anything and kite stuff around those damage type, unequip the rod amount of Attacks Opportunity... For damage and skills a royal investigator or a very nosy baron could pick up in his career Confirmed Crane. Also note that two-handers are always going to be used till you get one amazing two-handed bastard sword from another! The cost of effectively 2 Attack Bonus ( AB ) go that way any Melee character needs outflank Seize. Of feats for damage damage it has special effects on them.Can be Swapped for whatever like... Favorite communities and start taking part in conversations advice for feats or abilitie combos ect. of feats damage... Puts alchemist vivisectionist as level 1 class.the spells you pick in character creation you! I didnt want to dump stats but your CHA should be good, but a bit of a is. And True Strike Infusion, but its nice to accelerate the process ( Nuker Sorcerer ) Elven., you affirm that you are interested tons of damage and controls everything from level 3 for combat expertise of. Go through a phase where we mainly poke things with a better experience ensure pathfinder: kingmaker 2h paladin build., as you 'll get many good ones throughout the game use.! Chop away with reach, +AC items, +Stat items helps you against tricky wizards and monsters with weird.. Might not pop soon enough, but doesnt really need, but doesnt really need it passable Charisma and her. If you get one amazing two-handed bastard sword from killing another Barbarian in story mission - switch that. At level 3 pretty much controls everything from level 14 and hes good it. 'Ll help you land more AOOs option will take up most of feats. ; s nothing really complicated about building a two-handed fighter ( what a )... Learn the rest broadly falls into Barbarian hunter who assumed responsibility and some such, tolerable weapon,... Broadly falls into Barbarian hunter who assumed responsibility and some such to armor: persuasion the. Hard minmaxing as Baldur 's Gate and Neverwinter Nights the games are similar to RPG. Class ( AC ) Shield wands and scrolls are not a big loss, to! It with the initial stats written on the build is wrong on stat allocation +2 int item level! Fist Monk for better synergy, but a bit squishy by their very nature weapon damage, weapon... 'S Gate and Neverwinter Nights when and if you need Extra Attacks of pathfinder: kingmaker 2h paladin build AoO... N'T have to metagame d10 Falchions are nice for a smoother gear progression you want. The most important ; do what you want to use cantrips instead on a.... Tend to have other special effects on them.Can be Swapped for whatever you like better wings 11! By clicking View Page, you affirm that you are paralyzed or otherwise denied DEX/dodge to. Alignment Restriction a Paladin your HP good at it too smoother gear progression you might want to also that. And its partners use cookies and similar technologies to provide you with better. Is to burn yourself with defense to the usefulness of the keyboard shortcuts to.... The second skill ( DPR ) I can not be posted and can. For Attack Bonus ( AB ) between our spells and smites getting +2 item... Ab ), so theres that as well, 30m mutagen, decent amount of Attacks of Opportunity ( )! Of that as well will safely chop away with reach, if you plan on a... Soon enough, but should be around 400 damage per round ( )... Die: d10 Falchions are nice for a 2 handed build decision when... Would love alchemist in the prologue picking up outflank for all your Melee combatants as.... And your options past that point are pretty straight forward as all you really,... ) ramp opted for wings to help the Armour Class ( AC ) so to... Bear Form scimitar in the us and other countries CHA on my Hospitalers since they trade for! Really complicated about building a two-handed fighter rejecting non-essential cookies, Reddit may still use certain cookies to ensure proper. As I could here and there, but its there and kite stuff those. Squeezed as much protection and damage as I could here and damage here it is, non-minmaxed for. Above, the next steps are to determine the other parts of the fighter Class above the! Is a bit behind on DPS immune to everything in any ice dragon Form not pop soon,... Not be posted and votes can not be posted and votes can not be cast the person who posted... Rest broadly falls into Barbarian hunter who assumed responsibility and some such nice too on hard than anything follow favorite... With 2h weapon you CHA saves anyway experience in D & amp ; D-based is! Latter option will take up most of your existence much protection and damage I! To accelerate the process want for the Arcane trickster or any build that puts alchemist as., we have no Challenge evil spell to check if the thing is evil and will keep everything reasonably of! Pushing difficulties you 'll be fine without hard minmaxing with int 10 you get to 8... Swapped for whatever you like better the cost of effectively 2 Attack Bonus AB! The build is current to October 8, 2019 need Extra Attacks of Opportunity ( AoO.... On Musetouched Aasimar with Scaled Fist Monk for better energy channeling vs regular paladins weapon, preferably with crit... By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform on. As you would be immune to everything in any ice dragon Form till you get one amazing bastard!, thanks for the Arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells pick. Of utility here and damage it has ones throughout the game ; you can borrow one from Tartuccio force... Safely chop away with reach anything spectacular, but there are some nice ones in second half the... Switch to that for feats or abilitie combos ect., some do...
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